Discovr — VR field trips
VR education · 2015 — 2016 · Programmer · Discovr Labs
Immersive VR field trips for classrooms — King Tutankhamun's tomb, ancient Rome, and the human body — at a Forbes-profiled VR education startup.
Discovr Labs built virtual-reality learning experiences for classrooms: instead of reading about a place, students were put inside it. I joined as one of two developers — between us, we were the entire engineering team.
Discovr Egypt let students explore an interactive 3D model of King Tutankhamun's tomb and analyze primary historical artifacts up close. Discovr Rome transported them into ancient Roman historical sites. The Human Anatomy modules turned body systems into spaces you could dive into and inspect, and Medsims prototyped immersive medical and clinical practice for healthcare training.



Discovr Egypt and the Discovr name are the property of Discovr Labs. All product names, logos, and brands are shown solely to document my work on the project and remain the property of their respective owners.